Sunday 27 February 2022

The Valkyrie: A New Profession for RMFRP

I like the idea of a divine 'psychopomp'-style class, but with a knack for combat. Although they do not have the ability to turn into swans, I think the Valkyrie presented below fits the bill rather nicely. The Valkyrie will have access to several Talents (upcoming, like so much else) that give them access to the shapeshifting ability, to control and communicate with ravens and heightened awareness and mastery over Death. Anyhoo, here's the Valkyrie for RMFRP.


VALKYRIE

 

The Valkyrie are singular servants of various deities. These individuals wield the power of their deity against enemies of the faith, often from horseback, as they are among the foremost riders in the New Kingdoms. Capable with weapons and armour, they supplement their combat abilities with power over light, disease, poison and death.

Valkyrie Spell Lists

Valkyrie learn the following six Base Lists and can learn Open and Closed Channeling Lists at a higher cost.

Divine Magic:  (Channeling Companion, p.91) magical defences and enhancements to the caster’s spells

Holy Wrath (Channeling Companion, p.100) channelling divine energy against enemies of the faith.

Horse Mastery: (Channeling Companion, p. 101) enhancing the caster’s ability to interact with horses and boosting the capabilities of the caster’s mount.

Life Mastery: (Spell Law: of Channeling, p.34) preserving and raising the dead.

Light’s Way: (Spell Law: of Channeling, p.105) manipulating light, including directing it at a target.

Purifications: (Spell Law: of Channeling, p.12) preserving and purifying food and drink, removing poison and curing disease.

 

Prime Stats: Constitution and Intuition

 

Armor-Heavy

5/5/5

Power Awareness

4/7

Armor-Light

1/1/1

Power Manipulation

6/12

Armor-Medium

3/3/3

Power Point Development

8

Artistic-Active

2/5

Resistance

3/8

Artistic-Passive

2/5

Science/Analytic-Basic

3/7

Athletic-Brawn

3/9

Science/Analytic-Specialized

15

Athletic-Endurance

2/7

Self Control

3

Athletic-Gymnastics

3/9

Special Attacks

3/9

Awareness-Perceptions

5

Special Defenses

30

Awareness-Searching

2/7

Subterfuge Attack

15

Awareness-Senses

3/7

Subterfuge-Mechanics

8

Body Development

4/10

Subterfuge-Stealth

6

Combat Maneuvers

4/10

Technical/Trade-General

3/7

Communications

3/3/3

Technical/Trade-Professional

8

Crafts

4/10

Technical/Trade-Vocational

5/12

Directed Spells

5

Urban

4

Influence

2/5

Weapon-1

2/7

Lore-General

1/3

Weapon-2

3/8

Lore-Magical

5

Weapon-3

4

Lore-Obscure

3/9

Weapon-4

7

Lore-Technical

2/6

Weapon-5

7

Martial Arts-Combat Maneuvers

12

Weapon-6

15

Martial Arts-Striking

6

Weapon-7

15

Martial Arts-Sweeps

6

 

 

Outdoor-Animal

2/6

 

 

Outdoor-Environmental

2/7

 

 

 

Everyman Skills: Channeling, Mounted Combat, Religion.

Occupational Skills: none

Restricted Skills: none

Profession Bonuses

 

Armor Group

+10

Power Point Development

+5

Body Development

+5

Special Attacks

+5

Combat Maneuvers

+5

Technical/Trade Group

+5

Outdoor-Animal

+5

Weapon Group

+5

 

 

 

 

 

Spells-Arcane Base Lists (Other)

40

Spells-Own Realm Closed

10/10

Spells-Arcane Closed

18

Spells-Own Realm Open

8/8

Spells-Arcane Open

12

Spells-Own Realm Other Base

25

Spells-Other Realm Base

80

Spells-Own Realm Own Base

6/6/6

Spells-Other Realm Closed

45

Spells-Own Realm TP List

6/6/6

Spells-Other Realm Open

30

Spells-Other Realm TP List

12/12

 

 

Spells-Restricted

12

  

 

 

No comments:

Post a Comment

Wolves of War: The Ulfarga for Blood & Treasure (& RMFRP)

  Ulfarga (Lupine Beastkin) Wild-hearted but honourable wolf-like humanoids, Ulfarga represent one of the largest populations of any Beastki...