Her silver gaze painted argent upon the sea,
her eyes alone could pierce that storm-strewn expanse,
light carrying song into the fathomless deep. He
who dwelled there was by love exposed and thus
confounded. Moon and wave, wedded by knowledge that
neither would nor ever could be tamed
by the other, but were equal in stillness and in wrath.
Her hurts he healed, his lament she took up
and made it new. He who feels all of time and weeps for
its passing knows now the pull of tides, the turning of
all circles, the great and the small.
A translation of part of "The Birth of Kaenor", an ancient lyric.
As the first instalment on
the deities of Verkhün, I’m going to introduce two of the most beloved – and possibly
misunderstood – first-echelon powers: Allusenne, the Moon-Goddess and
Dironseptu, the Lord of the Sea, and their son, Kaenor. These deities are
considered as developed for RMFRP,
but I will provide a link in the near future to a document covering their RM2 incarnations. I have also included Pathfinder
information regarding their domains and subdomains in the current post.
Deity-specific feats, obediences, boons and traits may follow.
ALLUSENNE
Chaotic Neutral
Allusenne is Goddess of the
Moon and presides over all that springs from the lunar realm: emotions, the
body, the deep roots of the psyche, cyclical change, ebb and flow of power,
dark and fey magic. Although her followers can be – and still are in some areas
– castigated as practitioners of evil, this is inaccurate: their magic is more primordial and very threatening to those who privilege
the coolly rational, but it is not evil, unless the intent behind its usage is
evil. Allusenne and those who worship her understand that emotion precedes and
dominates reason, and that true power resides in the surrendering to one’s own
emotions and controlling those of others. Often, physical pleasure is a pathway
to this kind of mastery and thus many of Allusenne’s more ‘sophisticated’
worshippers are often committed sensualists, hedonists or aesthetes. Those
followers of Allusenne from the lower ranks of society tend not to follow such
a rarefied path, concentrating instead on the visceral roots of lunar power:
birth and midwifery, and the body in its various stages. Allusenne is the wife
of Dironseptu and has many offspring
(not all by her husband).
Areas of Influence:
the Moon, Tides/Cycles, the Body (including birth and death), Powerful
Emotions/Moods/Responses, Lycanthropy, Physical and Aesthetic Pleasure.
Primary worshippers: although
Allusenne is more popular amongst women, her worship is widespread across
genders, races and cultures. She is most often called upon by ‘wise women’, physicians,
artists, those unfortunates afflicted by lycanthropy, expectant mothers and
midwives.
Priestly Templates & Spheres: Priests of Allusenne use the Moon, Fertility or Arts
spheres and the Pure Channelling template. They are not required to take any
training packages.
In addition,
they gain the following bonuses: +25 to Control Lycanthropy, Midwifery and
Frenzy.
Pathfinder Sub/Domains: Art, Captivation, Chaos, Moon,
Night, Pleasure.
DIRONSEPTU
Neutral
Dironseptu is the master of
the oceans with their life-giving power, beauty and violence. He is thus also
the overseer of the dark, cold depths that conceal shipwrecks and horrendous
devouring beasts and of mists and fogs that befuddle the mind and conceal
danger. Although many shorebound regard Dironseptu as a Wilder God, he is not:
he is one of the Co-creators of the World, and a great and venerable figure.
His ambiguous reputation stems from the vast and many-faceted nature of water
itself. Although vital to life, it can also kill. In the form of vapour it is
deceptive and dangerous. It has been said by ancient philosophers that all
things arise from water: followers of Dironseptu would concur, but also add
that all things also return. Ultimately, this leads thoroughgoing worshippers
of Dironseptu – like those of Achabdiyos – to posit that all reality is one.
Areas of Influence:
The Ocean, Dreams, Drugs/Poisons/Medicines, Meditation, Self-sacrifice,
Loneliness.
Primary worshippers: sailors
on the high seas, dreamers, apothecaries, hermits, renunciates, exiles, poets,
martyr-types, the gloomy and the lonely.
Priestly Templates & Spheres: Priests of Dironseptu may use either the Pure Channeling,
Channeling/Mentalism or the Channeling/Essence templates and may access one of
the following spheres: Literature/Poetry, Mystery, Oceans, Redemption,
Subterfuge or Wisdom. They are not required to take a training package.
In addition, they gain the
following bonuses: +10 to the Artistic•Passive category. They also gain a +10
to Brewing, Prepare Poisons, Alchemy, Prepare Herbs, Dream Lore and Meditation.
Pathfinder Sub/Domains: Dream, Medicine, Memory, Oceans, Redemption,
Solitude.
KAENOR
Chaotic Neutral
Kaenor is the master of the
coastal seas. He is the son of Dironseptu
and Allusenne, and partakes of the
mysterious – and slightly untrustworthy – nature of both his parents, although
he leans more towards the occasionally violent and emotional character of his
mother. He does chafe at the rule of Zajepurti,
and has been known to rebel from time to time. Although he is usually
restrained by the gentle influence of his father, he is drawn to the
freedom-loving Wilder Gods, and may one day join their number for good.
Areas of Influence:
Coastal waters, Waves, Fishing Voyages, Shipbuilding & associated crafts,
Weather (in coastal areas only). Kaenor’s rule is deemed to end out of
sight of land.
Primary worshippers: all
those who dwell on the coasts and depend on the coastal waters for their
livelihood.
Priestly Templates & Spheres: Priests of Kaenor must use the Semi-Channelling template
and may access one of the following spheres: Oceans/Rivers, Weather or
Prosperity.
In addition, they gain the
following bonuses: +10 to Swimming, Foraging/Fauna Lore/Flora Lore (Ocean
Coasts & Banks) and Weather-watching. They also gain a +15 to Base Spell
Casting rolls on the Closed Channelling list Weather Ways when in
Kaenor’s domain (i.e. at sea but in sight of land). Rope Mastery; Sailing;
Rowing; Boat Pilot and Crafting (Net-maker, Sail-maker, Boatwright, and Bone-carving)
are all developed as Everyman skills.
Pathfinder Sub/Domains: Artifice, Chaos, Flotsam, Oceans,
Storms, Weather.
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